Reactive Strength Index tells you how springy an athlete is, but it never asks how far they fell first. The Dynamic Rebound Index (DRI), developed by Lance Brooks, builds drop height into the math so reactive jumps finally compare across boxes, across athletes, and across a season. Plyomat computes it live, to 0.001 seconds, in the free app. No subscription, ever.
The Dynamic Rebound Index (DRI) is a reactive strength score developed by Lance Brooks, Ph.D. It measures the same elastic, stretch-shortening quality that Reactive Strength Index (RSI) does, but it fixes RSI's single biggest blind spot: drop height.
Classic RSI is jump height divided by ground contact time. It is a clean number, but it is blind to how far the athlete dropped before they rebounded. Step off a taller box and you arrive on the floor with more downward energy to reverse, which tends to inflate the rebound and the RSI that comes with it. Two athletes can post the same RSI off completely different boxes, and RSI has no way to tell you which one is actually more reactive.
That is the gap Lance Brooks built DRI to close. By folding the drop height into the equation, DRI prices in the help an athlete got from the box, so the score reflects reactive ability rather than how high a platform they stepped off. Plyomat worked with Lance Brooks to bring DRI out of the research and onto the mat, where the Controller 3.0 computes it on every rep.
DRI takes the familiar RSI ratio and divides it by the square root of the drop height. That one term is what makes reactive scores comparable across different boxes.
Jump height is the rebound the athlete produces. Contact time is how long they spend on the ground reversing it, the variable that separates a quick, stiff athlete from one who sinks and grinds. Drop height is how far they fell before that contact. Dividing by the square root of the drop height keeps DRI roughly scale-invariant: change the box and the score barely moves unless the athlete's reactivity actually changes. That is what makes it honest for return-to-play screening, for progressing athletes onto taller boxes, and for longitudinal tracking where last month's test used a different box than today's.
Here is the difference in practice. Picture two athletes who post an identical RSI. Athlete A drops from a 30 cm box; Athlete B drops from 50 cm. Both rebound 38 cm with a 0.18 second ground contact, so RSI scores them exactly the same at 2.11. But B arrived on the floor with far more downward energy to reverse and produced no more height for it. DRI prices that in: divide each rebound by its contact time and the square root of its drop height and Athlete A scores 3.85 while Athlete B scores 2.99. Same RSI, two different athletes, and DRI is what tells them apart. The less drop you can stay springy off, the more of that bounce is genuinely yours.
The classic home for DRI is the drop jump (also called the depth jump): the athlete steps off a box, lands, and rebounds as high as possible while keeping ground contact as short as they can. Here the drop height is simply the box height, so DRI is straightforward to compute and immediately useful.
Most programs do not test off a single box, and that is where DRI earns its keep. A return-to-play athlete might start at 20 cm and work up to 40 over a rehab block. A developing jumper might progress from 30 to 50 cm across a year. With raw RSI, each of those boxes is its own island, and you are left guessing whether a number went up because the athlete improved or because the box changed. DRI lines those efforts up on one scale, so the trend you read is the athlete's reactivity, not the equipment.
It also reveals the drop height where an athlete is most reactive. Test across a range of boxes, compare the DRI at each, and the height where reactive output peaks is the height worth programming. That is a depth-jump prescription built from data instead of habit.
DRI needs a drop height, but you do not always need a box to give it one. That is the idea behind Bounce Factor, Plyomat's repeat-hop reactive protocol. The instruction is simple: stand on the mat, jump, and do not just pop off, jump and then jump again, cycle after cycle. Pogos, five-hop sets, the sticky-stick patterns many coaches already run.
The clever part is where the drop height comes from. In Bounce Factor there is no platform, so the athlete's own first jump becomes the drop height. Their initial pop off the floor sets the height they fall back from, the ground contact between the two jumps is the contact time, and the second jump is the rebound. Plyomat pairs each rep with the next rebound, computes a per-cycle DRI, and scores the whole set. It is reactive testing without a box, a wall, or a single piece of extra equipment.
That changes what you can see. A single drop jump shows an athlete's best contact on their freshest rep. Bounce Factor shows whether they hold that quality across a set, cycle after cycle, which is the reactive stamina that actually shows up late in a game. It is the workhorse mode for repeat-hop work, and DRI is the score underneath it.
Every Bounce Factor cycle is scored against the same five DRI tiers, and the live reference card lights up the tier the current cycle is landing in. Because DRI is a new metric without decades of published population norms, treat these as Plyomat's field scoring standard: most powerful for comparing an athlete to themselves over time and across drop heights.
| DRI score | Tier | What it tells you |
|---|---|---|
| < 0.50 | Warming Up | The opening hops of a set, or a fatigued, non-reactive contact. The spring is not loaded yet. |
| 0.50 to 1.25 | Rebound Ready | Honest reactive contact starting to show. A developing athlete's working range as the set finds its rhythm. |
| 1.25 to 2.0 | Pretty Springy | Solid, repeatable reactivity. The athlete is recycling force well and holding form across cycles. |
| 2.0 to 3.0 | Bouncy | Fast, stiff, efficient rebounds held across the set. Trained, reactive athletes live here. |
| > 3.0 | Elite | Elite reactive output, cycle after cycle: very short contacts paired with real height off little drop. |
The same five tier names also carry over into Drop Jump mode, so coaches read one vocabulary across every reactive test instead of relearning a scale per metric. Pair the tier with the Reactive Strength Quadrant and you can see not just how reactive an athlete is, but which route they took to get there.
Enter a rebound jump height, the ground contact time, and the drop height (the box height for a drop jump, or the athlete's own first jump in a Bounce Factor set). The score updates live and lands on its Bounce Factor tier.
DRI lives or dies on the contact time in its denominator. Ground contact in a sharp reactive jump lasts roughly a fifth of a second, so a timing error of a few hundredths swings the score, which is why you measure it on a contact mat rather than estimating it from video. Plyomat's pressure-sensitive switch mat and Controller 3.0 resolve ground contact to 0.001 seconds, derive jump height from flight time, and return DRI the moment the athlete steps off the mat.
It runs in both Drop Jump and Bounce Factor modes inside the free Plyomat 3.0 app, alongside RSI, the Reactive Strength Quadrant, Plyomat Power Score, and left-right asymmetry across eight assessment modes. No hand timing, no spreadsheets, no subscription. It is the same hardware behind the Plyomat vertical jump mat and a modern upgrade for anyone moving on from an older mat (see the Just Jump alternative).
Put a Plyomat under your athletes and turn every drop jump and bounce into a Dynamic Rebound Index score, live, to the thousandth of a second, with the Bounce Factor tiers built in. No subscription.
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